Roblox broadens age verification and adopts global content rating standards

📅 Published: 9/3/2025
🔄 Updated: 9/3/2025, 7:01:19 PM
📊 15 updates
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📱 This article updates automatically every 10 minutes with breaking developments

Roblox announced significant enhancements to its age verification processes and content rating system on September 3, 2025, aiming to improve user safety and ensure age-appropriate experiences on its platform. The company is expanding its AI-powered age estimation technology to all users who utilize communication tools such as voice and text chat by the end of the year. This system analyzes video selfies to estimate users' ages more accurately than self-reported birthdates, helping to better protect younger users from inappropriate interactions[1][3].

In addition to the age estimation tool, Roblox is integratin...

In addition to the age estimation tool, Roblox is integrating a comprehensive age verification process requiring users aged 13 and older to submit a government-issued photo ID. This ID verification, combined with the AI age estimation and verified parental consent mechanisms, allows Roblox to confirm users' ages with greater precision. Users are guided through the process by scanning their ID and taking a selfie to confirm identity, with real-time status updates provided during verification[2].

Roblox is also adopting global content rating standards thro...

Roblox is also adopting global content rating standards through a new partnership with the International Age Rating Coalition (IARC). This move replaces Roblox’s proprietary content and maturity labels with internationally recognized ratings. Consequently, users in different countries will see content ratings aligned with their local authorities—for example, ESRB ratings in the U.S., PEGI in Europe and the UK, GRAC in South Korea, and USK in Germany. This alignment is intended to provide clearer guidance on content suitability worldwide and enhance parental understanding of available experiences[1].

Further measures include stricter controls on access to matu...

Further measures include stricter controls on access to mature content. Starting immediately, users under 18 will no longer see search results or recommendations for experiences labeled with 'Restricted' content maturity ratings. Later in 2025, Roblox will entirely block access to these ‘Restricted’ experiences for users under 18, raising the previous minimum age from 17. Creators must be at least 18 to publish new experiences that carry this rating, ensuring that mature content is developed and managed by adults[4].

Roblox emphasizes that despite these maturity labels, its Co...

Roblox emphasizes that despite these maturity labels, its Community Standards strictly prohibit sexual content in any form across the platform, maintaining a safe environment for all users. The company is also developing additional systems to limit communication between adults and minors further, underscoring its commitment to child safety amid ongoing legal scrutiny over online safety[1][4].

These comprehensive changes reflect Roblox’s ongoing efforts...

These comprehensive changes reflect Roblox’s ongoing efforts to balance a vibrant social gaming experience with enhanced safety and regulatory compliance, providing a safer, more age-appropriate environment for its diverse global user base.

🔄 Updated: 9/3/2025, 4:40:48 PM
Roblox announced it will expand its age estimation technology, using AI-analyzed video selfies combined with ID verification and parental consent, to all users accessing communication features by the end of 2025. This system aims to enhance safety by limiting communication between adults and minors unless they know each other in real life, while providing age-appropriate content access. Additionally, Roblox is adopting global content rating standards through a partnership with the International Age Rating Coalition, replacing its own labels with region-specific ratings like ESRB in the U.S. and PEGI in Europe[1][2].
🔄 Updated: 9/3/2025, 4:50:49 PM
Roblox is expanding its age estimation technology, using AI-analyzed video selfies combined with ID verification and parental consent, to cover all users by the end of 2025 who use on-platform communication features, enhancing accuracy beyond self-reported ages[1][2]. Additionally, Roblox has partnered with the International Age Rating Coalition to adopt global content rating standards, displaying regional ratings such as ESRB in the US and PEGI in Europe, replacing its previous labeling system[2]. These measures aim to improve safety by limiting communication between adults and minors who do not know each other in real life and providing access to developmentally appropriate content[1][2].
🔄 Updated: 9/3/2025, 5:00:50 PM
Roblox announced on September 3, 2025, that it will expand its AI-powered age estimation technology, which analyzes video selfies to verify users' ages, to all users accessing communication features by the end of the year. This system, combined with ID verification and verified parental consent, aims to restrict adult-minor communication unless users know each other offline, thereby enhancing safety and providing age-appropriate content access. Additionally, Roblox partnered with the International Age Rating Coalition (IARC) to adopt global content rating standards, replacing its own labels with region-specific ratings such as ESRB in the U.S. and PEGI in Europe, aligning its content classification with worldwide regulatory agencies[1][2][3].
🔄 Updated: 9/3/2025, 5:10:50 PM
Roblox announced it will expand its age estimation technology to all users accessing communication features by the end of 2025, using AI-analyzed video selfies, ID verification, and verified parental consent to better confirm ages and restrict adult-minor interactions[1][2]. Concurrently, Roblox is adopting global content rating standards via a partnership with the International Age Rating Coalition, replacing its own labels with region-specific ratings such as ESRB in the U.S., PEGI in Europe, and GRAC in Korea[2]. These moves coincide with new policies blocking users under 18 from accessing ‘Restricted’ content experiences, enhancing safety and age-appropriateness across the platform[5].
🔄 Updated: 9/3/2025, 5:20:49 PM
Consumer and public reactions to Roblox’s expanded age verification and adoption of global content ratings have been mixed but largely positive on safety grounds. Parents and child safety advocates have welcomed the move, highlighting that Roblox’s AI-powered age estimation through video selfies and government ID checks better protect minors from inappropriate content, with features rolling out to all users by year-end[1][2]. Some users expressed privacy concerns over biometric data use, but Roblox emphasized that the system improves accuracy far beyond users simply entering birthdates, and stressed ongoing moderation to restrict under-18 access to “Restricted” labeled content, increasing the age limit from 17 to 18 for such experiences[1][4].
🔄 Updated: 9/3/2025, 5:30:51 PM
Roblox is set to expand its facial age estimation and ID verification technology to all users globally by the end of 2025, enhancing child safety by more accurately verifying ages through a combination of biometric analysis and parental consent[1][4]. The platform has partnered with the International Age Rating Coalition (IARC) to adopt familiar, region-specific content rating systems such as ESRB (U.S.), PEGI (Europe and UK), GRAC (South Korea), and USK (Germany), aligning Roblox's content standards with global regulatory frameworks and increasing transparency for its international user base[1][2][3]. This strategic move aims to build trust and regulatory resilience worldwide, addressing heightened parental safety concerns—reported at 70
🔄 Updated: 9/3/2025, 5:41:06 PM
Industry experts recognize Roblox's expansion of age verification and adoption of global content rating standards as a significant step toward enhancing child safety on its platform. By rolling out AI-driven age estimation via video selfies to all users accessing communication features by year-end and partnering with the International Age Rating Coalition (IARC) to implement region-specific content ratings such as ESRB in the U.S. and PEGI in Europe, Roblox is aligning with global best practices, a move praised for improving accuracy over basic self-reported birthdates[1]. Analysts note that integrating multiple verification layers—including government ID checks and parental consent mechanisms—could set a new industry benchmark for managing age-appropriate content and minimizing underage exposure to mature interactions[1][2].
🔄 Updated: 9/3/2025, 5:51:06 PM
Roblox is expanding its facial age estimation technology to all users globally by the end of 2025, combining it with ID verification and verified parental consent to enhance accuracy and child safety on the platform[1][2]. In tandem, Roblox has partnered with the International Age Rating Coalition (IARC) to implement region-specific content ratings from agencies like ESRB (US), PEGI (Europe), GRAC (South Korea), and USK (Germany), ensuring compliance with local regulatory standards and improving transparency worldwide[1][2][3]. This global alignment aims to build trust with international users and regulators while addressing rising parental safety concerns and legal pressures in multiple markets[3].
🔄 Updated: 9/3/2025, 6:01:12 PM
Roblox is expanding its age verification technology to all users who access communication tools by year-end, deploying AI-driven analysis of video selfies to estimate user age and combining this with ID verification and verified parental consent for accuracy[1][3]. Concurrently, Roblox is adopting the International Age Rating Coalition (IARC) standards, replacing its proprietary ratings with globally recognized systems like ESRB (U.S.), PEGI (Europe), GRAC (Korea), and USK (Germany), enabling regionally tailored content maturity labels[1]. These technical advances tighten age-appropriate content access, as users under 18 will be restricted from “Restricted” maturity content, with creators requiring to be 18+ to publish such experiences, thereby enhancing complianc
🔄 Updated: 9/3/2025, 6:11:05 PM
Roblox is expanding its **age estimation AI technology** to all users who use communication tools by year's end, analyzing video selfies to estimate age more accurately than self-reported birthdates. This AI method complements existing ID verification and parental consent systems to better enforce age-appropriate access and safety[1][2]. Additionally, Roblox is adopting **International Age Rating Coalition (IARC) standards**, replacing its own content labels with globally recognized ratings such as ESRB in the U.S., PEGI in Europe, and equivalents in other regions, aiming for consistent content maturity guidance worldwide[1].
🔄 Updated: 9/3/2025, 6:21:08 PM
Roblox has expanded its age verification system by rolling out age estimation technology via video selfies to all users accessing communication tools, aiming for full deployment by the end of 2025. This system, combined with ID verification and parental consent, enhances accuracy over self-reported ages[1]. Additionally, Roblox partnered with the International Age Rating Coalition to replace its content ratings with globally recognized standards, such as ESRB in the U.S. and PEGI in Europe, improving clarity and safety for users worldwide[1].
🔄 Updated: 9/3/2025, 6:31:13 PM
Roblox is broadening its **age verification system** by expanding the rollout of AI-driven age estimation technology, which analyzes video selfies to estimate whether users are 13 or older, aiming for full implementation by year-end for all users accessing communication features like chat and voice[1][2][4]. This system supplements traditional government ID age verification and verified parental consent, allowing more accurate age gating than simple birthdate entry, with future plans to further restrict adult-minor communications[1][3]. Simultaneously, Roblox is adopting **global content rating standards** through partnership with the International Age Rating Coalition (IARC), replacing its own labels with recognized ratings such as ESRB in the US, PEGI in Europe, and GRA
🔄 Updated: 9/3/2025, 6:41:10 PM
Roblox is expanding its AI-powered age estimation system, which analyzes users' selfies and video selfies to verify age, to cover all users accessing communication tools by the end of 2025. This system works alongside government ID verification and verified parental consent to enhance accuracy over manual birthdate entry, aiming to better protect underage users from inappropriate interactions[1][2][3]. Additionally, Roblox is adopting the International Age Rating Coalition's (IARC) global content rating standards, replacing its own labels with region-specific ones such as ESRB in the U.S., PEGI in Europe, and GRAC in Korea, ensuring localized age-appropriate content moderation; users under 18 will face stricter limits on accessing ‘Restricted’ labeled content later thi
🔄 Updated: 9/3/2025, 6:51:19 PM
Industry experts view **Roblox's expansion of age verification and adoption of global content rating standards as a significant advancement in online safety** for younger users. Matt Kaufman, Roblox's Chief Safety Officer, emphasized the company's commitment to leading in "safety and civility for online gaming," noting that new AI-driven age estimation and trusted connection features aim to empower teens aged 13-17 to engage more safely while reducing risks of exposure to inappropriate content[1][4]. Analysts highlight that requiring 18+ creators for "Restricted" content and blocking under-18 users from these experiences reflect Roblox’s proactive approach to conforming with global standards and mitigating harmful exposure on its platform[3].
🔄 Updated: 9/3/2025, 7:01:19 PM
Roblox is expanding its facial recognition-based age verification and ID checks to all users by the end of 2025, requiring verified parental consent for minors, to strengthen child safety and comply with global regulations. Simultaneously, it is adopting the International Age Rating Coalition’s standards, integrating content ratings from agencies like ESRB, PEGI, and GRAC to provide region-specific guidance and transparency across its platform. Roblox’s Chief Safety Officer Matt Kaufman stated this move aims to set a new industry standard for communication safety and age-appropriate content in online gaming[1][2][3][5].
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